@startuml
sprite $mortar_board [48x48/16] {
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!define FA_MORTAR_BOARD(_alias) ENTITY(rectangle,black,mortar_board,_alias,FA MORTAR_BOARD)
!define FA_MORTAR_BOARD(_alias, _label) ENTITY(rectangle,black,mortar_board,_label, _alias,FA MORTAR_BOARD)
!define FA_MORTAR_BOARD(_alias, _label, _shape) ENTITY(_shape,black,mortar_board,_label, _alias,FA MORTAR_BOARD)
!define FA_MORTAR_BOARD(_alias, _label, _shape, _color) ENTITY(_shape,_color,mortar_board,_label, _alias,FA MORTAR_BOARD)
skinparam folderBackgroundColor<<FA MORTAR_BOARD>> White
@enduml